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View Full Version : importing trouble from 3d studio!


kalin krastev
02-11-2001, 03:35 PM
Im building a comlex cityscape in 3d max for a comix series im doing,but when i import it into swift 3d (ver 1.0)all the buildings and streets appear winthout any order or proportion or position they had in 3d studio(the scene looks like a bomb fell).Im desperate,cause i dont have time to manually scale them and put them in place!!




is there any option or configuration i have to take in mind before exporting from 3d studio,or before importing into swift 3d??????????

vitantonio
02-12-2001, 09:29 AM
hi krastev,

It seems much strange, I have imported from 3d max and I maintain the proportions. Sure you will have see again some data in 3d max.

bye

kalin krastev
02-12-2001, 02:54 PM
I dont have the any idea,but i noticed that the smaller the scene,less displacement occurs(it was on a interior scene.........only a few tables an lights got displaced),but the majority of the scene remained intact!!


thanks anyway!!