dv8
04-20-2001, 10:52 PM
Swift 3D... Maybe it's me, but the program lacks dimension editting.
I used Adobe Illustrator to create a Vector graphic. Then Imported it to Swift 3D. The finished product is the same Vector Graphic from Illustrstor except now it has a Bevel on it.
To me that's not 3D.
Maybe the Plug-In for 3D Studio Max works better. I don't know.
;)
I used Adobe Illustrator to create a Vector graphic. Then Imported it to Swift 3D. The finished product is the same Vector Graphic from Illustrstor except now it has a Bevel on it.
To me that's not 3D.
Maybe the Plug-In for 3D Studio Max works better. I don't know.
;)